The tribbles now sits on an alphabetic shelf before they fall down.
This makes it easier to play, for example over the internet using
function to share your screen. Or if your opponents just are too far from the
Let's say you are by the keyboard, then your opponent just have to say the letter
where he wants to place his tribble, then you press the letter on the
keyboard and the tribble will go there.
Then when everyone have placed their tribbles, the shelf is removed and
the tribbles starts to fall down. The shelf also makes the game a bit more logical I think... I mean, what prevented the tribbles from starting to fall before?
(It's possible to place tribbles with the cursor keys or joystick as before too.)
Tribbles 8K A mix between Lemmings and Pinball for 2-7 players.
Requirements: Vic-20 + 8K expansion or more (or a good
This is how it works: All players have their own tribble (a ball with a face). For
every round, a new "track" is created randomly but according to some rules.
The screen contains things that react differently when your
tribble hits them.
Now, all players will place
their tribble at the top of the screen. The aim is to eat as many stars,
hearts and diamonds as you possibly can to get as many points as
possible. When everyone has placed their tribble they begin to fall.
They bounce around on the different things and collect points. When
everyone has reached the bottom, the round is over and the results
are displayed. This keeps on as long you want to play. You can for example
decide from the start that you will play 15 rounds.
The screen may contain:
Empty space: The tribble moves one step down.
Diamond: Your tribble eats it (you continue to fall down)
and you get 10 points.
Heart: Your tribble eats it and you get 50 points.
Star: You get 75 points, the star dissapears, you bounce two steps up
and maybe one to the left or one to the right.
Moving arrows: You move one step to the left.
Trampoline: You bounce two steps up and maybe one to the right, or one or two to the left.
Red pattern: You eat it through slowly.
Questionmark: Random transport and the questionmark dissapears.
Arrow up: Restart at random top position (and the arrow dissapears).
Black hole: Minus 200 points and ending the track.
Right moving pattern: You move one step to the right. The pattern
below you dissapears - first half of it and when the next tribble hits it -
all of it dissapears.
Another tribble: You move one step to the left.
If there is another item in the spot you moved to, you will immediately
react on that item. You can in other words jump on several trampolines
when the other tribbles only move one step.
When a tribble reaches the left or right end of the screen, it comes out on the other side.
Something that's great about this game is that everyone can play and
enjoy it! Young as well as old.... You don't have to be good with the
joystick or to have fast reactivity. You only have to figure out where
to place your tribble.
First version (Called "Trillerispelet"), all in Swedish.
2002-02-14 Translated to English, changed colors and
2-7 players instead of 1-8.
2004-02-01 Sorted results.
2004-06-19 Single file, universal PAL/NTSC version (There were one PAL
and one NTSC version before and they were also multi file games for diskdrive only.)