(Video of an older version)


Tribbles 2009
New version with an useful change!

The tribbles now sits on an alphabetic shelf before they fall down.



This makes it easier to play, for example over the internet using Skype's new function to share your screen. Or if your opponents just are too far from the computer keyboard. Let's say you are by the keyboard, then your opponent just have to say the letter where he wants to place his tribble, then you press the letter on the keyboard and the tribble will go there. Then when everyone have placed their tribbles, the shelf is removed and the tribbles starts to fall down. The shelf also makes the game a bit more logical I think... I mean, what prevented the tribbles from starting to fall before? (It's possible to place tribbles with the cursor keys or joystick as before too.)


Download: tribbles.zip






Tribbles 8K
A mix between Lemmings and Pinball for 2-7 players.

Requirements: Vic-20 + 8K expansion or more (or a good emulator).

This is how it works: All players have their own tribble (a ball with a face). For every round, a new "track" is created randomly but according to some rules. The screen contains things that react differently when your tribble hits them.

Now, all players will place their tribble at the top of the screen. The aim is to eat as many stars, hearts and diamonds as you possibly can to get as many points as possible. When everyone has placed their tribble they begin to fall. They bounce around on the different things and collect points. When everyone has reached the bottom, the round is over and the results are displayed. This keeps on as long you want to play. You can for example decide from the start that you will play 15 rounds.

The screen may contain:
  • Empty space: The tribble moves one step down.
  • Diamond: Your tribble eats it (you continue to fall down) and you get 10 points.
  • Heart: Your tribble eats it and you get 50 points.
  • Star: You get 75 points, the star dissapears, you bounce two steps up and maybe one to the left or one to the right.
  • Moving arrows: You move one step to the left.
  • Trampoline: You bounce two steps up and maybe one to the right, or one or two to the left.
  • Red pattern: You eat it through slowly.
  • Questionmark: Random transport and the questionmark dissapears.
  • Arrow up: Restart at random top position (and the arrow dissapears).
  • Black hole: Minus 200 points and ending the track.
  • Right moving pattern: You move one step to the right. The pattern below you dissapears - first half of it and when the next tribble hits it - all of it dissapears.
  • Another tribble: You move one step to the left.
If there is another item in the spot you moved to, you will immediately react on that item. You can in other words jump on several trampolines when the other tribbles only move one step.

When a tribble reaches the left or right end of the screen, it comes out on the other side.

Something that's great about this game is that everyone can play and enjoy it! Young as well as old.... You don't have to be good with the joystick or to have fast reactivity. You only have to figure out where to place your tribble.



Version History

2001-12-29
First version (Called "Trillerispelet"), all in Swedish.

2002-02-14
Translated to English, changed colors and 2-7 players instead of 1-8.

2004-02-01
Sorted results.

2004-06-19
Single file, universal PAL/NTSC version (There were one PAL and one NTSC version before and they were also multi file games for diskdrive only.)

2009-09-11
Alphabetic starting shelf added.

boray.se/commodore/